Category Archives: Encyclopaedia Arcana

This page is the index for the Encyclopaedia Arcana, a series of articles about the background and setting of the world of the Alex Verus novels.

Encyclopaedia Arcana #22: The Concord (Part Three)

The second clause of the Concord is a simple one:  no mage may take hostile action against another mage or against another mage’s apprentice. The Second Clause:  Non-Hostility This is the “peace” clause.  It pretty much does what it says … Continue reading

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Encyclopaedia Arcana #21: The Concord (Part Two)

The Concord is long and confusing, but most of its length is highly technical and the main content can be boiled down to about five clauses. The First Clause:  Light Authority This clause recognises the Light Alliance as the governing … Continue reading

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Encyclopaedia Arcana #20: The Concord (Part One)

The Concord is a treaty between Dark, Light, and independent mages, and forms the main common foundation of international mage law.  It lays down rules that all mages are required to follow, no matter their nationality or faction, and was … Continue reading

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Encyclopaedia Arcana #19: Fire Magic (Part Two)

Part One of this article described the powers of fire magic:  this part will look at the nature of fire mages, and their place in the magical world. Why So Much Fire? Elemental magic is the most common family of … Continue reading

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Encyclopaedia Arcana #18: Fire Magic (Part One)

Fire magic is probably the most iconic type of magic out there.  It’s common, widely known, and very very noticeable. Playing with Fire At a basic level, fire magic gives control over heat:  creating it, manipulating it, and moving it.  … Continue reading

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Encyclopaedia Arcana #17: A Mage’s Name

Newcomers to the magical world have a lot of questions.  One question that everyone asks sooner or later is “How come mages have such weird names?” It’s a fair point.  For every mage who calls themselves Alex or Anne, there … Continue reading

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Encyclopaedia Arcana #16: Council Factions (Part Three)

This entry finishes up our guide to the political factions of the Light Council by looking at the Weissians and the Unity Bloc. Weissians The Weissian movement takes its name from the writings of the nineteenth-century mage Kolman Weiss.  Weiss … Continue reading

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Encyclopaedia Arcana #15: Council Factions (Part Two)

Part One of this article introduced the Isolationist and Guardian factions:  this part will cover Crusaders, Centrists, and Directors. Crusaders The Crusaders are the most militaristic amongst the Light Council.  Very few Light mages are completely comfortable with Dark ones, … Continue reading

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Encyclopaedia Arcana #14: Council Factions (Part One)

Mages are an individualistic lot and the Light Council is divided into many political factions.  The two big questions in Light politics are: • How should the Council deal with Dark mages? • What sort of relationship should mages have … Continue reading

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Encyclopaedia Arcana #13: Learning Spells

Before a mage can practise a spell he has to learn it, which is easier said than done.  There are two main ways for a mage to learn a new spell – they can be taught it by another mage, … Continue reading

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